How it all started
In this post I will tell how I became involved with the ScummVM project.The story begins in the early 90s, when I played my first point and click adventure game. It might have been Gobliiins or Indiana...
View ArticleDo you play English? Part 1
One of my main attributions in the ScummVM team for the past few years has been to work on translations. There are two aspects to it:Translating the ScummVM software itself.Translating games.Concerning...
View ArticleDo you play English? Part 2
In this post I will continue to write about translating games for the ScummVM project. This is the second part of a three parts series.Note: This post contains an embedded sourc code example that is...
View ArticleDo you play English? Part 3
In this post I will continue to write about translating games for the ScummVM project. This is the last part of a three parts series.Part 3: Translate a game into a new languageSome of the games for...
View ArticleHow it continued
In my very first post on this blog I wrote how I came to be involved with the ScummVM project by adding support to the mac version of Broken Sword 1. I wrote I had been lucky, and you will have to wait...
View ArticleBroken Speech
Yes, another Broken Sword post. In previous posts I wrote about my initial work to add support for the mac version of the Broken Sword game in ScummVM and some more work I did to fix graphical glitches...
View ArticleNSDockTilePlugIn for ScummVM on OS X
As you may already be aware, this year the ScummVM project is participating to the Google Summer of Code. One of the rules for students who want to participate with us is that they need to submit a...
View ArticleMission Supernova - A look at the music
Earlier this month we announced two projects for this year Google Summer of Code to add support for the Sludge engine and for the Mission Supernova games in ScummVM. I am a co-mentor for the Mission...
View ArticleSupernova - translation to English
As you may be aware I was a mentor for the ScummVM organisation for the Google Summer of Code this year. I was supervising the work by Joefish on the Mission Supernova game. The engine has not yet been...
View ArticleSo, when is the supernova going to explode?
With all the progress made on the supernova engine in ScummVM since the last post, I decided it was time to post an update. And in case you can't wait to know the answer to the question asked above,...
View ArticleGSoC 2019 mentor summit lightning talk
Following the participation of ScummVM to the Google Summer of code this summer we were invited to send two mentors to the Mentors Summit in Munich in October. I was selected to go with Arnaud...
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